1. 1TsunamiPerson- We set up for this program with our block ruler aligned with the east side of the LEGO logo. For this program, the robot's back wheels are right at the edges of the ruler, and the arm is positioned all the way down.
2. 2PlaneHouse- In order for our second program to work, the robot needs to be placed, without the ruler, with the inside of its right wheels lined up with the third tick mark on the west side of the base. The Rectangular Arm ,the attachment used for this program, is positioned all the way back, touching the motor that powers it. If we are attempting to complete the house program, we reposition the robot as it drives back into base, turns to face the north wall, and aligns itself.
3. 3TreePets- Positioned at the second tick mark on the south wall and the robot's wheels touching the south wall, this program calls for the Drag Arm 2.0 to be positioned touching the mat. This program is designed to get cat and dog, but occasionally it also knocks the tree branch off the tree
4. 4AmbulanceTruck- With the ends of the Stonehenge at the second and second tick mark on the north border of the Base, this program drives the Supply Truck and Ambulance into the yellow zone at the end of the runway.
5. 5Obstacles- This program, with no attachments, drives our robot across the obstacles and into the red zone at the southeast corner of the board. As the last program, all of our supplies and loop structures must be placed on the robot before letting our robot maneuver its way through the obstacles.
2. 2PlaneHouse- In order for our second program to work, the robot needs to be placed, without the ruler, with the inside of its right wheels lined up with the third tick mark on the west side of the base. The Rectangular Arm ,the attachment used for this program, is positioned all the way back, touching the motor that powers it. If we are attempting to complete the house program, we reposition the robot as it drives back into base, turns to face the north wall, and aligns itself.
3. 3TreePets- Positioned at the second tick mark on the south wall and the robot's wheels touching the south wall, this program calls for the Drag Arm 2.0 to be positioned touching the mat. This program is designed to get cat and dog, but occasionally it also knocks the tree branch off the tree
4. 4AmbulanceTruck- With the ends of the Stonehenge at the second and second tick mark on the north border of the Base, this program drives the Supply Truck and Ambulance into the yellow zone at the end of the runway.
5. 5Obstacles- This program, with no attachments, drives our robot across the obstacles and into the red zone at the southeast corner of the board. As the last program, all of our supplies and loop structures must be placed on the robot before letting our robot maneuver its way through the obstacles.